SDK配置及初始化

1. Info.plist文件配置

必要配置项如红框所示:

源文件部分代码如下, 使用时需要配置相应的facebook appid和 NGamesAppid即可

<key>LSApplicationQueriesSchemes</key>
<array>
    <string>fbapi</string>
    <string>fb-messenger-api</string>
    <string>fbauth2</string>
    <string>fbshareextension</string>
</array>
<key>CFBundleURLTypes</key>
<array>
    <dict>
        <key>CFBundleURLSchemes</key>
        <array>
            <string>fb820076274792945</string>
        </array>
    </dict>
</array>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>FacebookAppID</key>
<string>820076274792945</string>
<key>FacebookDisplayName</key>
<string>NGamesDemo</string>
<key>NGamesAppID</key>
<string>36</string>
<key>NGamesHide</key>
<true/>

2. 在AppDelegate文件中配置初始化代码

导入头文件 #import <NGALoginSDK/NGALoginSDK.h>

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions 方法中配置如下代码:

[NGAGameLoginKit shareInstance].languageCode = @"en";
[[NGAGameLoginKit shareInstance] setupGameHandlerWithApplication:application LaunchingWithOptions:launchOptions];

语言项可配置为:

并配置相应的OpenURL方法:

///iOS 9 之前使用的方法
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation {
    //FB的OpenURL方法
    BOOL handled = [[NGAGameLoginKit shareInstance] application:application openURL:url sourceApplication:sourceApplication annotation:annotation];
    return handled;
}

/** iOS 9 建议此新方法 */
- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options{
    //FB的OpenURL方法
    BOOL handled = [[NGAGameLoginKit shareInstance] application:app openURL:url options:options];
    return handled;
}

至此, SDK初始化完毕

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